Public Release: v 1.0.0
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Announcing the official release of Tea Time: Short on Time! This has been a passion project of mine for the past couple of months and I'm happy to be able to share it with you today.
After starting with a clicker game, I ended up making a kind of relaxation-game, instead. I'm quite pleased with what it has become. I recorded a lot of audio. I learned how to make a fluid simulation in a fragment shader (2D Fluid Simulator in Godot). I got to involve my friends and incorporate their feedback for the public release. More importantly, I made something that is special to m
e. There will still be updates to come. Improvements planned are:
- More dialogue branches
- More music
- Hand drawn art to replace vector art
- More physics interactions
If you have a couple of minutes and would care to check it out, I'm always open to more feedback and having more play-testers.
Have a relaxing tea time :-)
Files
Get Tea Time: Short on Time
Tea Time: Short on Time
A short tea steeping simulation with soothing jazz and an excellent host.